Welcome!
I am a video game artist from Estonia, specialized in creating materials and textures procedurally in Substance Designer, using photogrammetry to scan surfaces with Reality Capture or manually sculpting, modeling, and painting in ZBrush, Blender and Substance Painter. Some other software may sometimes creep in too.
Also, I really enjoy Environment Art and working with shaders in Unreal Engine for my own cinematic horror project "Screams Of Silence". In my free time, I am learning concept art, experimenting with photography and working on tutorials.
Oh, and I love cats.
10
Experience
3
Nala, Bilbo and Chloe
Nala
Bilbo
Chloe